Share this on Twitter Share this on Facebook Share this on LinkedIn Share this on Sina Weibo Share this on Wechat Share this on LinkedIn Tencent’s team and affiliates at its 2020 Global Esports Summit.Credit: Tencent In the world’s biggest video game market, there is one company that reigns above all: Tencent. The internet giant, most famous outside of China for its messaging app WeChat, took in nearly $74 billion in 2020. More than a third of its immense earnings came from gaming in 2019.With more than 140 games and gaming assets across mobile, PC, consoles, e-sports, and live-streaming — both within China and abroad — the Shenzhen-based company has become a colossus of the global industry, too. Tencent benefits from China’s thriving and ever-evolving gaming culture. The country’s gaming market was worth nearly $41 billion in 2020, with the U.S. following at $37 billion, according to gaming and e-sports analytics firm Newzoo. Internet cafes are still a popular destination for social gaming in person, and hundreds of millions of people engage with live-streaming. But it’s also come up against hurdles at home and abroad. China’s government’s relationship with the gamSubscribe, register or login to read the rest. Registered users can access a limited amount of content for free.Subscribers get full access to: Exclusive longform investigative journalism, Q&As, news and analysis, and data on Chinese business elites and corporations. We publish China scoops you won't find anywhere else. A weekly curated reading list on China from David Barboza, Pulitzer Prize-winning former Shanghai correspondent for The New York Times. A daily roundup of China finance, business and economics headlines. We offer discounts for groups, institutions and students. Go to our Subscriptions page for details.